2/9/2024 0 Comments Eve echoes beginner guide![]() Almost no optimal range, but huge falloff (so you can hit from miles away but it will do less damage the further out you are).Free to fire capacitor wise, but set 10s reload time.Middle damage profile - Does Thermal and Kinetic damage, so it does OKish damage against everything player wise, against rats you want to be hitting Guristas and Serpentis with these.Best tracking - better than average at hitting fast stuff.Medium optimal range, medium falloff, shortest range overall.This makes them melt shields, Blood Raiders and Sanshas, and godawful against everything else. ![]() They have a very narrow damage profile - doing only EM and Thermal damage.Means they find it harder to hit fast moving targets. They do almost no damage outside of this range however. Best optimal range by far - They do full damage essentially across their whole range.Medium fire rate - About the same as railguns.High Capacitor cost per shot - As above, but you will need to consider your capacitor stability.High powergrid fitting cost - generally not an issue as Amarrian ships compensate for this.Pulse Lasers vs Snubnosed Railguns vs Autocannons We will look at short and long range separately as the weapon types handle them slightly differently. Long ranger weapons sacrifice this for more distance (which does help hit faster targets too) Short range weapons are better DPS and are more able to hit smaller and faster targets. Missiles are handled differently so we will cover those separately.Įach weapon type has a long and short range variant: Type There are 4 main weapon types - Lasers, Railguns, Cannons, and Missiles.
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